RustLite Audio Calibration Lab
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,975 top 63%
- Rank · 7d ago
- #6,836 ▼8139 places down
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 0.7 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 00:22 UTC16d ago | 1 | – | running | 0 |
| Thu 24 Sep, 23:08 UTC19d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Thu 24 Sep, 01:56 UTC20d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 15:19 UTC20d ago | 1 | – | 0.4 days | 0 |
| Wed 23 Sep, 00:16 UTC21d ago | 1 | – | 0.6 days | 0 |
| Mon 21 Sep, 15:04 UTC22d ago | 1 | – | 1.4 days | 0 |
| Sun 20 Sep, 23:15 UTC23d ago | 1 | – | 0.7 days | 0 |
| Sun 20 Sep, 16:48 UTC23d ago | 1 | – | 0.3 days | 0 |
| Sun 20 Sep, 00:34 UTC24d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 205/300 | ▲+14+7.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 184/225 | ▼−14−7.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 50/1000 | ▼−53−51.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−18−54.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 62/700 | ▼−68−52.3% |
Quick answers
from the figures on this pageMap and Rules
How is RustLite Audio Calibration Lab configured in terms of rules and settings?
No gather rate appears in the name of RustLite Audio Calibration Lab. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on RustLite Audio Calibration Lab?
The game generates the procedural map on RustLite Audio Calibration Lab.
Player Count
What is the rank of RustLite Audio Calibration Lab?
For the last seven days, RustLite Audio Calibration Lab holds rank #14,975 on player hours, in the top 63% of all ranked servers.
How many players does RustLite Audio Calibration Lab have?
At present, RustLite Audio Calibration Lab is offline; the last sighting was 13 days 23 hours ago.
Wipe Frequency
What can you expect on wipe day for RustLite Audio Calibration Lab?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.
When does RustLite Audio Calibration Lab schedule its wipes?
RustLite Audio Calibration Lab wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 16 hours old.
Server Info
Where can RustLite Audio Calibration Lab be found?
No region is published by RustLite Audio Calibration Lab. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 150.220.36.225:28015.
What Rust version is RustLite Audio Calibration Lab running?
Rust network protocol 2633 and build 164530 on Windows is what RustLite Audio Calibration Lab runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustLite Audio Calibration Lab?
No response from RustLite Audio Calibration Lab. It was last seen 13 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on RustLite Audio Calibration Lab?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which RustLite Audio Calibration Lab publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustLite Audio Calibration Lab show up in Rust Analytics lists and filters?
On Rust Analytics, RustLite Audio Calibration Lab matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join RustLite Audio Calibration Lab?
The console route: start Rust, press F1, enter client.connect 150.220.36.225:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.