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RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 150.228.93.65:28015 Offline checked 1d ago

LinuxGSM

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123401:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average0/200−246−100.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average76/200−67−47.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average299/350+76+34.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average108/200−29−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average85/100−30−26.4%

Quick answers

from the figures on this page

Map and Rules

How is LinuxGSM configured in terms of rules and settings?

The name of LinuxGSM carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on LinuxGSM?

The game generates the procedural map on LinuxGSM.

Player Count

What position does LinuxGSM hold in the server rankings?

In the top 72% of all ranked servers, LinuxGSM is #15,894 on player hours over the last seven days.

What is the population on LinuxGSM?

At present, LinuxGSM is offline; the last sighting was 28 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does LinuxGSM wipe?

The record holds too few of LinuxGSM's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 11 hours.

Server Details

What is the server location for LinuxGSM?

No region is published by LinuxGSM. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 150.228.93.65:28015 is its address.

What Rust version is LinuxGSM running?

The build is Rust network protocol 2634 and build 167231 on Linux, running on LinuxGSM. Joining requires the same protocol on your game, which Steam updates.

Is LinuxGSM up, and how consistent is its uptime?

LinuxGSM is down. The last time we saw it was 28 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does LinuxGSM show up in Rust Analytics lists and filters?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join LinuxGSM?

The console route: start Rust, press F1, enter client.connect 150.228.93.65:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167231
Build It runs build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.