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RUST ANALYTICS
LIVE33,340PLY11,462SRV
QUOTE 150.9.194.61:28015 Offline EA checked 25d ago

MEMECOMEME Server

vanilla
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 69% · #472 in EA
Rank · 7d ago
#15,850
360 places up
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - SEA LongEA · groups of 12+ · monthly · 205 on average84/200−58−40.8%
2Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average12/200−23−65.4%
3Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average52/200−19−27.0%
4Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average14/415−19−57.3%
5Rustafied.com - SEA MainEA · groups of 16+ · weekly · 77 on average3/100−13−81.5%
6[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average46/250+11+29.9%

Quick answers

from the figures on this page

Map and Rules

How is MEMECOMEME Server configured in terms of rules and settings?

No gather rate appears in the name of MEMECOMEME Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on MEMECOMEME Server?

A procedural map of size 3,000 with seed 12345 runs on MEMECOMEME Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does MEMECOMEME Server sit in the rankings?

On seven-day player hours, MEMECOMEME Server sits at #15,490, in the top 69% across ranked servers and #472 in Asia.

How full is MEMECOMEME Server?

Right now, MEMECOMEME Server is offline; the last sighting was 25 days 14 hours ago.

Wipe Schedule

How often does MEMECOMEME Server wipe?

There are too few wipes on record for MEMECOMEME Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 28 days 17 hours old.

Server Details

Where can MEMECOMEME Server be found?

With the EA tag, MEMECOMEME Server lists itself in Asia. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 150.9.194.61:28015.

MEMECOMEME Server is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on MEMECOMEME Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is MEMECOMEME Server and is it currently online?

No response from MEMECOMEME Server. It was last seen 25 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

What is the meaning of the tags on MEMECOMEME Server?

Published by MEMECOMEME Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; EA (East Asia): The server browser files it under East Asia. The top of this page and the tags both show its players now, its queue and when its world was made.

MEMECOMEME Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, MEMECOMEME Server matches these lists: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Joining the Server

What is the process to join MEMECOMEME Server?

The console route: start Rust, press F1, enter client.connect 150.9.194.61:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^v,EA,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.