LivingWorld isolated remediation validation
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,853 top 71%
- Rank · 7d ago
- #14,434 ▼2419 places down
- Last wipe
- 30d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 159/300 | ▲+4+2.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 187/225 | ▼−15−7.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 41/1000 | ▼−65−61.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−28−69.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 66/700 | ▼−30−31.2% |
Quick answers
from the figures on this pageRules & Settings
How is LivingWorld isolated remediation validation configured in terms of rules and settings?
The name of LivingWorld isolated remediation validation carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on LivingWorld isolated remediation validation?
LivingWorld isolated remediation validation uses a procedural map, which the game generates.
Activity
What position does LivingWorld isolated remediation validation hold in the server rankings?
For the last seven days, LivingWorld isolated remediation validation holds rank #16,853 on player hours, in the top 71% of all ranked servers.
How full is LivingWorld isolated remediation validation?
At present, LivingWorld isolated remediation validation is offline; the last sighting was 14 days 21 hours ago.
Wipe Frequency
On what cycle does LivingWorld isolated remediation validation wipe?
There are too few wipes on record for LivingWorld isolated remediation validation to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 30 days 22 hours.
Server Overview
What is the server location for LivingWorld isolated remediation validation?
There is no region published for LivingWorld isolated remediation validation. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 152.110.55.254:28115.
LivingWorld isolated remediation validation runs which version of Rust?
Rust network protocol 2633 and build 163207 on Windows is what LivingWorld isolated remediation validation runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of LivingWorld isolated remediation validation?
Offline at this moment: LivingWorld isolated remediation validation. Last seen 14 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on LivingWorld isolated remediation validation?
Published by LivingWorld isolated remediation validation for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
LivingWorld isolated remediation validation appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include LivingWorld isolated remediation validation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join LivingWorld isolated remediation validation?
The console route: start Rust, press F1, enter client.connect 152.110.55.254:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.