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RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 152.234.186.193:28015 Offline checked 22d ago

HARDCORE PVP SOLO

teams off hardcore
Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,498
top 67%
Rank · 7d ago
#5,777
9721 places down
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 18 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 21:04 UTC25d ago 1 – running 1
Wed 16 Sep, 20:22 UTC27d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 13 on average12/200−5−29.4%
2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average10/400−5−31.4%
3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average15/400+4+34.3%
4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average5/75−2−27.7%
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average3/100+0+9.1%
6Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average8/100−2−22.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on HARDCORE PVP SOLO?

The name of HARDCORE PVP SOLO carries no gather rate. No group limit is published. It runs hardcore, Facepunch's hardest mode. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

Which map is played on HARDCORE PVP SOLO?

HARDCORE PVP SOLO uses a procedural map, which the game generates.

Activity

What is the rank of HARDCORE PVP SOLO?

In the top 67% of all ranked servers, HARDCORE PVP SOLO is #15,498 on player hours over the last seven days.

How many players does HARDCORE PVP SOLO have?

At present, HARDCORE PVP SOLO is offline; the last sighting was 22 days 9 hours ago.

Wipe Cycle

What happens on wipe day at HARDCORE PVP SOLO?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does HARDCORE PVP SOLO wipe?

No rhythm can be told for HARDCORE PVP SOLO yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 25 days 19 hours old.

Server Info

Where can HARDCORE PVP SOLO be found?

There is no region published for HARDCORE PVP SOLO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 152.234.186.193:28015.

HARDCORE PVP SOLO is on which Rust version?

The version in use at HARDCORE PVP SOLO: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of HARDCORE PVP SOLO?

HARDCORE PVP SOLO is down. The last time we saw it was 22 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on HARDCORE PVP SOLO?

Published by HARDCORE PVP SOLO for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp15 (Max players): Slot count: 15; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature HARDCORE PVP SOLO?

These Rust Analytics lists include HARDCORE PVP SOLO: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Connection

What is the process to join HARDCORE PVP SOLO?

Type client.connect 152.234.186.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmhardcore,cs164530,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp15
Max players Slot count: 15.
ts0
Group limit Team play is disabled.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.