HARDCORE PVP SOLO
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,498 top 67%
- Rank · 7d ago
- #5,777 ▼9721 places down
- Last wipe
- 25d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:04 UTC25d ago | 1 | – | running | 1 |
| Wed 16 Sep, 20:22 UTC27d ago | 2 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 13 on average | 12/200 | ▼−5−29.4% | |
| 2 | [US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average | 10/400 | ▼−5−31.4% | |
| 3 | [EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average | 15/400 | ▲+4+34.3% | |
| 4 | Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average | 5/75 | ▼−2−27.7% | |
| 5 | Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average | 3/100 | ▪+0+9.1% | |
| 6 | Rustomatic - Hardcore - Monthly - No tech treeno group limit · 5 on average | 8/100 | ▼−2−22.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on HARDCORE PVP SOLO?
The name of HARDCORE PVP SOLO carries no gather rate. No group limit is published. It runs hardcore, Facepunch's hardest mode. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.
Which map is played on HARDCORE PVP SOLO?
HARDCORE PVP SOLO uses a procedural map, which the game generates.
Activity
What is the rank of HARDCORE PVP SOLO?
In the top 67% of all ranked servers, HARDCORE PVP SOLO is #15,498 on player hours over the last seven days.
How many players does HARDCORE PVP SOLO have?
At present, HARDCORE PVP SOLO is offline; the last sighting was 22 days 9 hours ago.
Wipe Cycle
What happens on wipe day at HARDCORE PVP SOLO?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often does HARDCORE PVP SOLO wipe?
No rhythm can be told for HARDCORE PVP SOLO yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 25 days 19 hours old.
Server Info
Where can HARDCORE PVP SOLO be found?
There is no region published for HARDCORE PVP SOLO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 152.234.186.193:28015.
HARDCORE PVP SOLO is on which Rust version?
The version in use at HARDCORE PVP SOLO: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of HARDCORE PVP SOLO?
HARDCORE PVP SOLO is down. The last time we saw it was 22 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on HARDCORE PVP SOLO?
Published by HARDCORE PVP SOLO for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp15 (Max players): Slot count: 15; ts0 (Group limit): Team play is disabled; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature HARDCORE PVP SOLO?
These Rust Analytics lists include HARDCORE PVP SOLO: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Connection
What is the process to join HARDCORE PVP SOLO?
Type client.connect 152.234.186.193:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmhardcore,cs164530,ts0
Game
gmhardcore
mp15
ts0
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.