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RUST ANALYTICS
LIVE35,515PLY11,488SRV
QUOTE 153.189.252.175:28015 Offline checked 22d ago

Chill-Sava

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 68%
Rank · 7d ago
#15,246
232 places down
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average173/200+7+4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average88/200−11−10.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average378/425+87+29.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average92/200+0+0.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average93/125+20+28.2%

Quick answers

from the figures on this page

Rules & Settings

How is Chill-Sava configured in terms of rules and settings?

No gather rate is given in the name of Chill-Sava. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

What is the current map on Chill-Sava?

Chill-Sava uses a procedural map, which the game generates.

Population

What position does Chill-Sava hold in the server rankings?

For the last seven days, Chill-Sava holds rank #15,478 on player hours, in the top 68% of all ranked servers.

How full is Chill-Sava?

At present, Chill-Sava is offline; the last sighting was 22 days 20 hours ago.

Wipe Schedule

How often does Chill-Sava wipe?

There are too few wipes on record for Chill-Sava to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 27 days 14 hours old.

Server Info

Where can Chill-Sava be found?

No region is published by Chill-Sava. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 153.189.252.175:28015.

Chill-Sava is on which Rust version?

The version in use at Chill-Sava: Rust network protocol 2633 and build 163794, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Chill-Sava and is it currently online?

Chill-Sava is down. The last time we saw it was 22 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Server Tags

How should you interpret the tags on Chill-Sava?

These tags are published by Chill-Sava and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Chill-Sava appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Chill-Sava matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Chill-Sava?

The console route: start Rust, press F1, enter client.connect 153.189.252.175:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.