Rustafied AU Long Map Scout
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,392 top 60%
- Rank · 7d ago
- #8,733 ▼5659 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average | 36/100 | ▼−10−21.6% | |
| 2 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average | 6/100 | ▲+2+33.3% | |
| 3 | Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average | 27/100 | ▼−42−60.9% | |
| 4 | Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average | 3/150 | ▪+0−12.2% | |
| 5 | Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average | 7/100 | ▼−2−20.8% | |
| 6 | Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 18 on average | 2/200 | ▼−3−60.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rustafied AU Long Map Scout?
No gather rate is given in the name of Rustafied AU Long Map Scout. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Activity
Where does Rustafied AU Long Map Scout sit in the rankings?
For the last seven days, Rustafied AU Long Map Scout holds rank #14,392 on player hours, in the top 60% of all ranked servers.
How many players does Rustafied AU Long Map Scout have?
At present, Rustafied AU Long Map Scout is offline; the last sighting was 14 days 5 hours ago.
Wipe Frequency
When does Rustafied AU Long Map Scout schedule its wipes?
The record holds too few of Rustafied AU Long Map Scout's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 15 days 19 hours.
Server Overview
Where can Rustafied AU Long Map Scout be found?
No region tag is published by Rustafied AU Long Map Scout, though its name points to Oceania. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 153.33.176.96:28015.
Rustafied AU Long Map Scout runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Rustafied AU Long Map Scout. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Rustafied AU Long Map Scout and is it currently online?
Rustafied AU Long Map Scout is down. The last time we saw it was 14 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 29 September 2026.
Tags & Filters
What is the meaning of the tags on Rustafied AU Long Map Scout?
These tags are published by Rustafied AU Long Map Scout and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Rustafied AU Long Map Scout show up in Rust Analytics lists and filters?
On Rust Analytics, Rustafied AU Long Map Scout matches these lists: Rust servers in Oceania and Rust community servers. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Rustafied AU Long Map Scout?
Type client.connect 153.33.176.96:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.