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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 153.66.135.24:28015 Offline checked 26d ago

Rust34FF

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,427
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/225−50−22.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average124/200−15−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average238/275+8+3.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average99/200−32−24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/100−20−17.1%

Quick answers

from the figures on this page

Rules & Settings

How is Rust34FF configured in terms of rules and settings?

No gather rate is given in the name of Rust34FF. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Rust34FF?

Rust34FF uses a procedural map, which the game generates.

Population

What position does Rust34FF hold in the server rankings?

For the last seven days, Rust34FF holds rank #15,427 on player hours, in the top – of all ranked servers.

What is the population on Rust34FF?

At present, Rust34FF is offline; the last sighting was 26 days 1 hours ago.

Wipe Schedule

How often does Rust34FF wipe?

There are too few wipes on record for Rust34FF to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 40 days 2 hours.

Server Overview

What is the server location for Rust34FF?

For Rust34FF, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 153.66.135.24:28015 is its address.

What Rust version is Rust34FF running?

The version in use at Rust34FF: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust34FF?

No response from Rust34FF. It was last seen 26 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags and Rankings

How should you interpret the tags on Rust34FF?

These tags are published by Rust34FF and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp8 (Max players): Slot count: 8; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust34FF appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust34FF: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Rust34FF?

Type client.connect 153.66.135.24:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp8
Max players Slot count: 8.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.