Combat Arena - Staging
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,201 top 71% · #1684 in NA
- Rank · 7d ago
- #15,784 ▼417 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average | 13/200 | ▼−24−64.9% | |
| 2 | RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average | 2/400 | ▼−9−82.0% | |
| 3 | RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 13 on average | 8/50 | ▲+3+50.0% | |
| 4 | US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 9 on average | 3/100 | ▪+0+5.9% | |
| 5 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 635 on average | 819/900 | ▼−132−13.9% | |
| 6 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 175 on average | 322/425 | ▼−1−0.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Combat Arena - Staging?
The name of Combat Arena - Staging carries no gather rate. The default group size of 8 players applies here. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What is the rank of Combat Arena - Staging?
On seven-day player hours, Combat Arena - Staging sits at #16,201, in the top 71% across ranked servers and #1,684 in North America.
How many players does Combat Arena - Staging have?
At present, Combat Arena - Staging is offline; the last sighting was 19 days 9 hours ago.
Wipe Cycle
On what cycle does Combat Arena - Staging wipe?
The record holds too few of Combat Arena - Staging's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 10 hours.
Server Info
What is the server location for Combat Arena - Staging?
Combat Arena - Staging gives North America and the NA tag, with us as its region code. Rust Analytics reports the location a server claims, not the machine's actual location. 153.66.171.211:28115 is its address.
Combat Arena - Staging is on which Rust version?
The build is Rust network protocol 2634 and build 165747 on Linux, running on Combat Arena - Staging. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Combat Arena - Staging?
No response from Combat Arena - Staging. It was last seen 19 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Combat Arena - Staging?
These tags are published by Combat Arena - Staging and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165747 (Build): It runs build 165747; ptrak (Networking): The standard network layer, RakNet; $rus (Region code): us is the region code; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): PvP runs fast here: kits and high rates; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Combat Arena - Staging show up in Rust Analytics lists and filters?
These Rust Analytics lists include Combat Arena - Staging: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
How can I connect to Combat Arena - Staging?
The console route: start Rust, press F1, enter client.connect 153.66.171.211:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$rus,v2634,^z,^y,^e,^d,^i,NA,gmrust,cs165747,ts8
Game
gmrust
mp20
ts8
v2634
cs165747
ptrak
$rus
Gameplay
^e
^d
^i
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.