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RUST ANALYTICS
LIVE74,165PLY11,642SRV
QUOTE 153.66.171.211:28115 Offline NA · us checked 19d ago

Combat Arena - Staging

moddedcarbon
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,201
top 71% · #1684 in NA
Rank · 7d ago
#15,784
417 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average13/200−24−64.9%
2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average2/400−9−82.0%
3RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 13 on average8/50+3+50.0%
4US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 9 on average3/100+0+5.9%
5RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 635 on average819/900−132−13.9%
6R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 175 on average322/425−1−0.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Combat Arena - Staging?

The name of Combat Arena - Staging carries no gather rate. The default group size of 8 players applies here. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Player Count

What is the rank of Combat Arena - Staging?

On seven-day player hours, Combat Arena - Staging sits at #16,201, in the top 71% across ranked servers and #1,684 in North America.

How many players does Combat Arena - Staging have?

At present, Combat Arena - Staging is offline; the last sighting was 19 days 9 hours ago.

Wipe Cycle

On what cycle does Combat Arena - Staging wipe?

The record holds too few of Combat Arena - Staging's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 10 hours.

Server Info

What is the server location for Combat Arena - Staging?

Combat Arena - Staging gives North America and the NA tag, with us as its region code. Rust Analytics reports the location a server claims, not the machine's actual location. 153.66.171.211:28115 is its address.

Combat Arena - Staging is on which Rust version?

The build is Rust network protocol 2634 and build 165747 on Linux, running on Combat Arena - Staging. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Combat Arena - Staging?

No response from Combat Arena - Staging. It was last seen 19 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Combat Arena - Staging?

These tags are published by Combat Arena - Staging and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165747 (Build): It runs build 165747; ptrak (Networking): The standard network layer, RakNet; $rus (Region code): us is the region code; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): PvP runs fast here: kits and high rates; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Combat Arena - Staging show up in Rust Analytics lists and filters?

These Rust Analytics lists include Combat Arena - Staging: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

How can I connect to Combat Arena - Staging?

The console route: start Rust, press F1, enter client.connect 153.66.171.211:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$rus,v2634,^z,^y,^e,^d,^i,NA,gmrust,cs165747,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players It holds 20 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs165747
Build It runs build 165747.
ptrak
Networking The standard network layer, RakNet.
$rus
Region code us is the region code.

Gameplay

^e
Minigames The minigame list covers arenas, Bedwars, parkour and others.
^d
Combat training Loot is handed over for aim and PvP practice.
^i
Battlefield PvP runs fast here: kits and high rates.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.