Fightin 5th Local
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,903 top 72%
- Rank · 7d ago
- #16,709 ▲806 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 143/300 | ▲+16+12.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 188/225 | ▲+9+4.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 33/1000 | ▼−53−61.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−16−55.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 62/700 | ▼−20−24.2% |
Quick answers
from the figures on this pageMap and Rules
How is Fightin 5th Local configured in terms of rules and settings?
No gather rate appears in the name of Fightin 5th Local. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Fightin 5th Local?
Fightin 5th Local uses a procedural map, which the game generates.
Activity
What position does Fightin 5th Local hold in the server rankings?
In the top 72% of all ranked servers, Fightin 5th Local is #15,903 on player hours over the last seven days.
How full is Fightin 5th Local?
Right now, Fightin 5th Local is offline; the last sighting was 6 days 10 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does Fightin 5th Local wipe?
There are too few wipes on record for Fightin 5th Local to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was created.
Server Overview
Where can Fightin 5th Local be found?
No region is published by Fightin 5th Local. Rust Analytics reports the location a server claims, not the machine's actual location. 153.66.207.189:28015 is its address.
Fightin 5th Local is on which Rust version?
The version in use at Fightin 5th Local: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Fightin 5th Local?
Offline at this moment: Fightin 5th Local. Last seen 6 days 10 hours ago. 20% is its uptime for the last 7 full days, 33 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Tags and Rankings
How should you interpret the tags on Fightin 5th Local?
Published by Fightin 5th Local for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Fightin 5th Local show up in Rust Analytics lists and filters?
On Rust Analytics, Fightin 5th Local matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join Fightin 5th Local?
Type client.connect 153.66.207.189:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.