RustDockerServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 322d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 270/325 | ▲+30+12.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 256/325 | ▲+71+38.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 332/350 | ▼−70−17.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 244/300 | ▲+82+50.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▲+1+2.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 219/350 | ▲+56+34.7% |
Quick answers
from the figures on this pageMap and Rules
How is RustDockerServer configured in terms of rules and settings?
No gather rate appears in the name of RustDockerServer. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on RustDockerServer?
A procedural map runs on RustDockerServer, created by the game.
Activity
What is the rank of RustDockerServer?
In the top 71% of all ranked servers, RustDockerServer is #15,967 on player hours over the last seven days.
How full is RustDockerServer?
Right now, RustDockerServer is offline; the last sighting was 2 days 1 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does RustDockerServer wipe?
There are too few wipes on record for RustDockerServer to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 322 days 19 hours old.
Server Overview
What is the location of RustDockerServer?
For RustDockerServer, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 153.66.85.158:28015 is its address.
What Rust version is RustDockerServer running?
The build is Rust network protocol 2604 and build 136664 on Linux, running on RustDockerServer. Your game needs the same protocol to get in; Steam takes care of the update.
Is RustDockerServer up, and how consistent is its uptime?
RustDockerServer is down. The last time we saw it was 2 days 1 hours ago. The last 2 full days give 15% uptime, 7 hours on out of 48. 10 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustDockerServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2604 (Protocol): To join, your game needs protocol 2604; cs136664 (Build): It runs build 136664; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustDockerServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RustDockerServer show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustDockerServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join RustDockerServer?
The console route: start Rust, press F1, enter client.connect 153.66.85.158:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8
Game
gmrust
mp10
ts8
v2604
cs136664
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.