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RUST ANALYTICS
LIVE32,815PLY11,466SRV
QUOTE 153.67.41.130:28015 Offline checked 11d ago

The Bear Zoo Too Too

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,860
top 61%
Rank · 7d ago
#8,813
5047 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average132/200−49−27.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average69/200−27−28.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average390/425+83+27.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average82/200−23−22.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average13/250−4−25.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average80/100+7+9.2%

Quick answers

from the figures on this page

Server Rules

How is The Bear Zoo Too Too configured in terms of rules and settings?

No gather rate is given in the name of The Bear Zoo Too Too. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on The Bear Zoo Too Too?

The Bear Zoo Too Too uses a procedural map, which the game generates.

Player Count

What position does The Bear Zoo Too Too hold in the server rankings?

In the top 61% of all ranked servers, The Bear Zoo Too Too is #13,860 on player hours over the last seven days.

What is the population on The Bear Zoo Too Too?

Right now, The Bear Zoo Too Too is offline; the last sighting was 11 days 21 hours ago.

Wipe Schedule

On what cycle does The Bear Zoo Too Too wipe?

No rhythm can be told for The Bear Zoo Too Too yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 3 hours.

Server Info

Where can The Bear Zoo Too Too be found?

There is no region published for The Bear Zoo Too Too. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 153.67.41.130:28015.

The Bear Zoo Too Too runs which version of Rust?

The version in use at The Bear Zoo Too Too: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is The Bear Zoo Too Too and is it currently online?

The Bear Zoo Too Too is down. The last time we saw it was 11 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on The Bear Zoo Too Too?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which The Bear Zoo Too Too publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

The Bear Zoo Too Too appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature The Bear Zoo Too Too: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join The Bear Zoo Too Too?

Type client.connect 153.67.41.130:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.