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RUST ANALYTICS
LIVE33,837PLY11,441SRV
QUOTE 154.249.151.14:28015 Online checked 12m ago

OTCHO

quad softcore
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123414:0017:0020:0023:0002:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 116 on average68/350−16−19.5%
2[EU] Facepunch Softcore 1EU · quad · monthly · 99 on average31/400−5−14.5%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 57 on average64/150−5−7.0%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 27 on average14/200−5−27.6%
5[红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200+17
6[红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200+17

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on OTCHO?

The name of OTCHO carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on OTCHO?

The game generates the procedural map on OTCHO.

Activity

What position does OTCHO hold in the server rankings?

In the top 72% of all ranked servers, OTCHO is #15,894 on player hours over the last seven days. Among servers in quad, it stands at #632.

How many players does OTCHO have?

0 of 50 slots on OTCHO are filled at the moment. Average players over the last seven days: 0.

Wipe Cycle

How often does OTCHO wipe?

No rhythm can be told for OTCHO yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 19 hours.

Server Details

What is the server location for OTCHO?

No region is published by OTCHO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 154.249.151.14:28015 is its address.

OTCHO is on which Rust version?

The version in use at OTCHO: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is OTCHO up, and how consistent is its uptime?

OTCHO is up. It is taking players now. First sighting by Rust Analytics: 14 October 2026.

Tags & Filters

What is the meaning of the tags on OTCHO?

The game's server browser reads gmsoftcore (Game mode): Softcore rules, which are gentler; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which OTCHO publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does OTCHO show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature OTCHO: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join OTCHO?

Type client.connect 154.249.151.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp50
Max players It holds 50 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.