Rust Offline - Low Resource
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,177 top 67%
- Rank · 7d ago
- #11,561 ▼3616 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 324/400 | ▲+46+16.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 316/400 | ▲+80+33.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 312/325 | ▼−74−19.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 275/375 | ▲+72+35.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 52/250 | ▼−9−14.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 248/400 | ▲+29+13.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust Offline - Low Resource?
No gather rate appears in the name of Rust Offline - Low Resource. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Offline - Low Resource?
Rust Offline - Low Resource uses a procedural map, which the game generates.
Activity
Where does Rust Offline - Low Resource sit in the rankings?
In the top 67% of all ranked servers, Rust Offline - Low Resource is #15,177 on player hours over the last seven days.
How full is Rust Offline - Low Resource?
At present, Rust Offline - Low Resource is offline; the last sighting was 20 days 11 hours ago.
Wipe Frequency
How often does Rust Offline - Low Resource wipe?
The record holds too few of Rust Offline - Low Resource's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 20 days 21 hours old.
Server Details
What is the location of Rust Offline - Low Resource?
There is no region published for Rust Offline - Low Resource. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 154.255.47.40:28015.
Rust Offline - Low Resource is on which Rust version?
The version in use at Rust Offline - Low Resource: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Offline - Low Resource and is it currently online?
Offline at this moment: Rust Offline - Low Resource. Last seen 20 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Rust Offline - Low Resource?
Published by Rust Offline - Low Resource for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Offline - Low Resource?
These Rust Analytics lists include Rust Offline - Low Resource: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Rust Offline - Low Resource?
Type client.connect 154.255.47.40:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.