Ryan's Test Grounds
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,983 top 71%
- Rank · 7d ago
- #16,839 ▲856 places up
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1000 Procedural Map · seed 7123003
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 75/300 | ▲+26+54.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 123/245 | ▲+63+103.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 64/1000 | ▼−5−6.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 19/1000 | ▼−15−44.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 55/700 | ▼−76−58.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Ryan's Test Grounds?
No gather rate appears in the name of Ryan's Test Grounds. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Ryan's Test Grounds?
A procedural map of size 1,000 with seed 7123003 runs on Ryan's Test Grounds, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Ryan's Test Grounds?
For the last seven days, Ryan's Test Grounds holds rank #15,983 on player hours, in the top 71% of all ranked servers.
How many players does Ryan's Test Grounds have?
On Ryan's Test Grounds, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.
Wipe Schedule
When does Ryan's Test Grounds schedule its wipes?
No rhythm can be told for Ryan's Test Grounds yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 40 days 2 hours old.
Server Details
What is the location of Ryan's Test Grounds?
There is no region published for Ryan's Test Grounds. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 155.103.109.2:29015 is its address.
What is the performance like on Ryan's Test Grounds?
Average server fps for the last 48 hours is 60; the floor was 60. At its peak it held 4,946 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,667 MB. What players feel as lag is low fps together with a rising entity count.
Ryan's Test Grounds is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on Ryan's Test Grounds. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Ryan's Test Grounds?
Online at this moment: Ryan's Test Grounds. 18 days 12 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on Ryan's Test Grounds?
Published by Ryan's Test Grounds for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Ryan's Test Grounds appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Ryan's Test Grounds: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Ryan's Test Grounds?
Type client.connect 155.103.109.2:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://ryann.gg.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.