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RUST ANALYTICS
LIVE79,176PLY11,677SRV
QUOTE 155.103.85.145:28050 Offline checked 16h ago

Test Server (Stevious Trio)

moddedcarbon
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3850
Custom Map · seed 991102093
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0123416:0022:0004:0011:0017:0023:00

Hourly average and peak, UTC.

Server performance

01020304016:0022:0004:0011:0017:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average187/300−7−3.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average186/225−20−9.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average46/1000−68−59.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−25−71.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average74/700−53−41.7%

Quick answers

from the figures on this page

Server Rules

How is Test Server (Stevious Trio) configured in terms of rules and settings?

No gather rate appears in the name of Test Server (Stevious Trio). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.

What is the current map on Test Server (Stevious Trio)?

Test Server (Stevious Trio) uses a procedural map of size 3,850 with seed 991102093, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Population

What is the rank of Test Server (Stevious Trio)?

For the last seven days, Test Server (Stevious Trio) holds rank #15,901 on player hours, in the top 71% of all ranked servers.

How many players does Test Server (Stevious Trio) have?

Right now, Test Server (Stevious Trio) is offline; the last sighting was 16 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does Test Server (Stevious Trio) schedule its wipes?

There are too few wipes on record for Test Server (Stevious Trio) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 10 hours.

Server Overview

Where can Test Server (Stevious Trio) be found?

There is no region published for Test Server (Stevious Trio). Rust Analytics reports the location a server claims, not the machine's actual location. 155.103.85.145:28050 is its address.

Is Test Server (Stevious Trio) performing well?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. At its peak it held 74,869 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,172 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Test Server (Stevious Trio) running?

Rust network protocol 2634 and build 167781 on Linux is what Test Server (Stevious Trio) runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test Server (Stevious Trio)?

Offline at this moment: Test Server (Stevious Trio). Last seen 16 hours ago. The reported uptime puts its last restart at about 21 minutes ago. The last 2 full days give 98% uptime, 47 hours on out of 48. First sighting by Rust Analytics: 11 October 2026.

Server Tags

How should you interpret the tags on Test Server (Stevious Trio)?

These tags are published by Test Server (Stevious Trio) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Test Server (Stevious Trio) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Test Server (Stevious Trio): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Test Server (Stevious Trio)?

The console route: start Rust, press F1, enter client.connect 155.103.85.145:28050. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://stevious.io.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.