My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,460 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 16h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 173/200 | ▲+37+27.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 92/200 | ▼−22−19.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 331/400 | ▲+63+23.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 106/200 | ▲+14+15.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−4−18.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 23/125 | ▼−75−76.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on My Rust server | Powered by AMP?
No gather rate is given in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on My Rust server | Powered by AMP?
My Rust server | Powered by AMP uses a procedural map, which the game generates.
Population
What position does My Rust server | Powered by AMP hold in the server rankings?
In the top 69% of all ranked servers, My Rust server | Powered by AMP is #15,460 on player hours over the last seven days.
How many players does My Rust server | Powered by AMP have?
At present, My Rust server | Powered by AMP is offline; the last sighting was 16 hours ago. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 0 players.
Wipe Frequency
How often does My Rust server | Powered by AMP wipe?
The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 hours ago the current world was created.
Server Details
What is the server location for My Rust server | Powered by AMP?
For My Rust server | Powered by AMP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 155.93.191.145:28015.
My Rust server | Powered by AMP runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Rust server | Powered by AMP up, and how consistent is its uptime?
No response from My Rust server | Powered by AMP. It was last seen 16 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Tags & Filters
How should you interpret the tags on My Rust server | Powered by AMP?
Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, My Rust server | Powered by AMP matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to My Rust server | Powered by AMP?
The console route: start Rust, press F1, enter client.connect 155.93.191.145:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.