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RUST ANALYTICS
LIVE44,632PLY11,498SRV
QUOTE 156.57.30.113:28015 Offline checked 6d ago

Eternal Nexus

moddedoxide
Players · last
1/ 100
n/a24h
1% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,747
top 44%
Rank · 7d ago
#7,400
2347 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:22 UTC7d ago 1 – running 1
Mon 5 Oct, 17:32 UTC8d ago 2 – 1 days 1
Wed 23 Sep, 13:43 UTC20d ago 1 – 12.2 days 0
Tue 22 Sep, 18:29 UTC21d ago 1 – 0.8 days 1
Mon 21 Sep, 15:52 UTC22d ago 1 – 1.1 days 1
Sun 20 Sep, 19:57 UTC23d ago 1 – 0.8 days 1
Sun 20 Sep, 12:13 UTC23d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average94/300−31−24.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average97/225+2+2.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average30/1000−24−44.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−14−62.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average30/700−53−64.0%

Quick answers

from the figures on this page

Rules & Settings

How is Eternal Nexus configured in terms of rules and settings?

No gather rate appears in the name of Eternal Nexus. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Eternal Nexus?

A procedural map runs on Eternal Nexus, created by the game.

Player Count

What position does Eternal Nexus hold in the server rankings?

In the top 44% of all ranked servers, Eternal Nexus is #9,747 on player hours over the last seven days.

What is the population on Eternal Nexus?

At present, Eternal Nexus is offline; the last sighting was 6 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Frequency

What happens on wipe day at Eternal Nexus?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Eternal Nexus schedule its wipes?

There is no next wipe to predict for Eternal Nexus, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 17 hours old.

Server Info

Where can Eternal Nexus be found?

For Eternal Nexus, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 156.57.30.113:28015 is its address.

Eternal Nexus runs which version of Rust?

The version in use at Eternal Nexus: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Eternal Nexus and is it currently online?

Eternal Nexus is down. The last time we saw it was 6 days 9 hours ago. 4% is its uptime for the last 7 full days, 6 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Eternal Nexus?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Eternal Nexus publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Eternal Nexus appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Eternal Nexus: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Eternal Nexus?

The console route: start Rust, press F1, enter client.connect 156.57.30.113:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.