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RUST ANALYTICS
LIVE51,126PLY11,526SRV
QUOTE 157.180.103.123:28015 Online checked 9m ago

Farssi.net | TEST

moddedcarbon
Players · last
0/ 300
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#16,709
761 places up
Last wipe
219d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 853349898
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average128/300−72−35.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average153/225+18+13.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average38/1000−52−57.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−18−64.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average34/700−70−67.2%

Quick answers

from the figures on this page

Server Rules

How is Farssi.net | TEST configured in terms of rules and settings?

The name of Farssi.net | TEST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Farssi.net | TEST?

Farssi.net | TEST uses a procedural map of size 3,500 with seed 853349898, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Farssi.net | TEST sit in the rankings?

In the top 72% of all ranked servers, Farssi.net | TEST is #15,948 on player hours over the last seven days.

How full is Farssi.net | TEST?

On Farssi.net | TEST, 0 players are in now, out of 300 slots. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Farssi.net | TEST wipe?

No rhythm can be told for Farssi.net | TEST yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 219 days 22 hours ago the current world was created.

Server Details

Where can Farssi.net | TEST be found?

Its region code is ger, but Farssi.net | TEST publishes no region. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.180.103.123:28015.

Is Farssi.net | TEST performing well?

Average server fps for the last 48 hours is 78; the floor was 78. The entity count reached 67,223, covering buildings, deployables and all else in the world. The memory ceiling reached 3,285 MB. Low fps and growing entities are the source of felt lag.

Farssi.net | TEST runs which version of Rust?

The build is Rust network protocol 2622 and build 145203 on Windows, running on Farssi.net | TEST. Joining requires the same protocol on your game, which Steam updates.

Is Farssi.net | TEST up, and how consistent is its uptime?

Online at this moment: Farssi.net | TEST. Its own uptime figure dates the last restart to roughly 3 days 12 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Farssi.net | TEST?

These tags are published by Farssi.net | TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Team size stays at the game default of 8; v2622 (Protocol): Your game must run protocol 2622 to connect; cs145203 (Build): It runs build 145203; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rger (Region code): The region code reads ger; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Farssi.net | TEST appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Farssi.net | TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

How can I connect to Farssi.net | TEST?

Type client.connect 157.180.103.123:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://farssi.net/gamehost/.

Server tags

what each one means

Published as mp300,ptrak,$rger,v2622,gmrust,cs145203,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Team size stays at the game default of 8.
v2622
Protocol Your game must run protocol 2622 to connect.
cs145203
Build It runs build 145203.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rger
Region code The region code reads ger.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.