Skip to the page
RUST ANALYTICS
LIVE82,749PLY11,701SRV
QUOTE 157.180.96.233:27015 Online EU checked 12m ago

RUSTIGY PVE - Night Zombies | Skill Tree | Events

monthly wipes moddedoxidepve
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#12,985
top 58% · #2326 in EU
Rank · 7d ago
#8,808
4177 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 2h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3700
Procedural:3700 · seed 1462615411
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 2h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average92/200−7−7.0%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average68/150−22−24.4%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average37/100−10−20.9%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average33/200−9−20.6%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average36/100−2−5.7%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average41/200+2+3.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

The name of RUSTIGY PVE - Night Zombies | Skill Tree | Events carries no gather rate. The default group size of 8 players applies here. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

The map on RUSTIGY PVE - Night Zombies | Skill Tree | Events is procedural, size 3,700, with seed 1462615411, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Procedural:3700.

Population

What is the rank of RUSTIGY PVE - Night Zombies | Skill Tree | Events?

On seven-day player hours, RUSTIGY PVE - Night Zombies | Skill Tree | Events sits at #12,985, in the top 58% across ranked servers and #2,326 in Europe.

How many players does RUSTIGY PVE - Night Zombies | Skill Tree | Events have?

0 of 50 slots on RUSTIGY PVE - Night Zombies | Skill Tree | Events are filled at the moment. Average players over seven days: 0; peak: 2.

Wipe Cycle

What can you expect on wipe day for RUSTIGY PVE - Night Zombies | Skill Tree | Events?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does RUSTIGY PVE - Night Zombies | Skill Tree | Events wipe?

Once a month, at the force wipe, RUSTIGY PVE - Night Zombies | Skill Tree | Events wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 22 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the server location for RUSTIGY PVE - Night Zombies | Skill Tree | Events?

With the EU tag, RUSTIGY PVE - Night Zombies | Skill Tree | Events lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 157.180.96.233:27015.

What is the performance like on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Average server fps for the last 48 hours is 151; the floor was 126. 78,233 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,214 MB. Low fps and growing entities are the source of felt lag.

RUSTIGY PVE - Night Zombies | Skill Tree | Events is on which Rust version?

The version in use at RUSTIGY PVE - Night Zombies | Skill Tree | Events: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RUSTIGY PVE - Night Zombies | Skill Tree | Events and is it currently online?

Online at this moment: RUSTIGY PVE - Night Zombies | Skill Tree | Events. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Published by RUSTIGY PVE - Night Zombies | Skill Tree | Events for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The browser places this server in Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RUSTIGY PVE - Night Zombies | Skill Tree | Events?

These Rust Analytics lists include RUSTIGY PVE - Night Zombies | Skill Tree | Events: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join RUSTIGY PVE - Night Zombies | Skill Tree | Events?

Type client.connect 157.180.96.233:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/xSaNBsMx2k.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.