ODYSSEY PVE DEV
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,545 top 61%
- Rank · 7d ago
- #13,270 ▼1275 places down
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 139/300 | ▲+64+85.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 190/225 | ▲+70+57.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 28/1000 | ▼−33−54.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−6−31.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 56/700 | ▼−3−5.1% |
Quick answers
from the figures on this pageServer Rules
How is ODYSSEY PVE DEV configured in terms of rules and settings?
No gather rate appears in the name of ODYSSEY PVE DEV. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on ODYSSEY PVE DEV?
ODYSSEY PVE DEV uses a procedural map, which the game generates.
Player Count
What position does ODYSSEY PVE DEV hold in the server rankings?
For the last seven days, ODYSSEY PVE DEV holds rank #14,545 on player hours, in the top 61% of all ranked servers.
How full is ODYSSEY PVE DEV?
Right now, ODYSSEY PVE DEV is offline; the last sighting was 17 days 3 hours ago.
Wipe Frequency
When does ODYSSEY PVE DEV schedule its wipes?
No rhythm can be told for ODYSSEY PVE DEV yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 36 days 4 hours ago the current world was created.
Server Overview
What is the server location for ODYSSEY PVE DEV?
For ODYSSEY PVE DEV, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.250.193.154:28045 is its address.
What Rust version is ODYSSEY PVE DEV running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on ODYSSEY PVE DEV. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of ODYSSEY PVE DEV?
ODYSSEY PVE DEV is down. The last time we saw it was 17 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on ODYSSEY PVE DEV?
These tags are published by ODYSSEY PVE DEV and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ODYSSEY PVE DEV?
These Rust Analytics lists include ODYSSEY PVE DEV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What steps do I take to join ODYSSEY PVE DEV?
The console route: start Rust, press F1, enter client.connect 157.250.193.154:28045. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.