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RUST ANALYTICS
LIVE85,506PLY11,704SRV
QUOTE 157.85.85.173:21902 Online checked 9m ago

Nibylandia

moddedoxide
Players · last
2/ 20
+224h
10% full
Day range 0 4
7-day avg 0 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 20
10% full
Change · 24h
+2
no reading a day ago
7-day average
0
peak 7
Rank
#4,271
top 19%
Rank · 7d ago
#3,675
596 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
82
player hours, last seven days
Map
5000
Procedural Map · seed 1618421581
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average166/300+38+30.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average189/225+10+5.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average44/1000−42−48.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−18−59.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average66/700−16−19.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Nibylandia?

The name of Nibylandia carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Nibylandia?

The map on Nibylandia is procedural, size 5,000, with seed 1618421581, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does Nibylandia sit in the rankings?

In the top 19% of all ranked servers, Nibylandia is #4,271 on player hours over the last seven days.

How full is Nibylandia?

2 of 20 slots on Nibylandia are filled right now. The mean over the last seven days is 0 players, reaching 7 at its highest. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 3 players.

Wipe Cycle

How often does Nibylandia wipe?

No rhythm can be told for Nibylandia yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 21 hours.

Server Details

Where can Nibylandia be found?

There is no region published for Nibylandia. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.85.173:21902 is its address.

Is Nibylandia performing well?

The last 48 hours average 86 server fps, the low being 70. At its peak it held 152,111 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,001 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Nibylandia running?

The version in use at Nibylandia: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Nibylandia?

Online at this moment: Nibylandia. Its own uptime figure dates the last restart to roughly 13 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.

Server Tags

What is the meaning of the tags on Nibylandia?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Nibylandia publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Nibylandia?

These Rust Analytics lists include Nibylandia: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Nibylandia?

The console route: start Rust, press F1, enter client.connect 157.85.85.173:21902. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.