A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 186/200 | ▼−33−15.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 105/200 | ▼−34−24.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 247/350 | ▲+17+7.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 109/200 | ▼−22−16.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−19−58.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 80/300 | ▼−38−32.3% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
Where does A Shockbyte Rust Server sit in the rankings?
In the top 71% of all ranked servers, A Shockbyte Rust Server is #15,961 on player hours over the last seven days.
What is the population on A Shockbyte Rust Server?
0 of 40 slots on A Shockbyte Rust Server are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
When does A Shockbyte Rust Server schedule its wipes?
No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 1 hours ago the current world was created.
Server Overview
What is the location of A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.85.98:27936 is its address.
Is A Shockbyte Rust Server performing well?
The last 48 hours average 239 server fps, the low being 233. The entity count reached 8,370, covering buildings, deployables and all else in the world. Up to 936 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is A Shockbyte Rust Server up, and how consistent is its uptime?
A Shockbyte Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 38 hours ago. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. The earliest Rust Analytics saw it was 12 October 2026.
Server Tags
What is the meaning of the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
How can I connect to A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.85.98:27936. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.