zzz accounting
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 72%
- Rank · 7d ago
- #16,709 ▲761 places up
- Last wipe
- 34d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 6466544
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 132/300 | ▼−68−33.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 147/225 | ▲+12+8.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 39/1000 | ▼−51−56.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−19−67.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 33/700 | ▼−71−68.2% |
Quick answers
from the figures on this pageRules & Settings
How is zzz accounting configured in terms of rules and settings?
No gather rate appears in the name of zzz accounting. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on zzz accounting?
The map on zzz accounting is procedural, size 2,000, with seed 6466544, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does zzz accounting hold in the server rankings?
In the top 72% of all ranked servers, zzz accounting is #15,948 on player hours over the last seven days.
What is the population on zzz accounting?
Right now, zzz accounting is offline; the last sighting was 6 days 16 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does zzz accounting wipe?
The record holds too few of zzz accounting's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 34 days 18 hours old.
Server Details
What is the location of zzz accounting?
There is no region published for zzz accounting. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.86.123:25969 is its address.
zzz accounting is on which Rust version?
The build is Rust network protocol 2633 and build 163493 on Linux, running on zzz accounting. The protocol has to match for you to join, and Steam applies that update.
Is zzz accounting up, and how consistent is its uptime?
zzz accounting is down. The last time we saw it was 6 days 16 hours ago. The last 7 full days give 11% uptime, 19 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on zzz accounting?
These tags are published by zzz accounting and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature zzz accounting?
On Rust Analytics, zzz accounting matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join zzz accounting?
Type client.connect 157.85.86.123:25969 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.