GatorLand
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 4
- Rank
- #5,189 top 23%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 46 player hours, last seven days
- Map
- 4562 Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 14 on average | 7/200 | ▼−4−35.4% | |
| 2 | [US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average | 17/400 | ▪+0+3.0% | |
| 3 | [EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average | 8/400 | ▲+2+39.1% | |
| 4 | Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average | 5/75 | ▲+1+30.4% | |
| 5 | Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average | 4/100 | ▲+1+17.1% | |
| 6 | RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 5 on average | 1/50 | ▪+0+0.0% |
Quick answers
from the figures on this pageServer Rules
How is GatorLand configured in terms of rules and settings?
No gather rate is given in the name of GatorLand. No group limit is published. hardcore is the mode, Facepunch's hardest mode. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on GatorLand?
GatorLand uses a procedural map of size 4,562, generated by the game.
Population
What position does GatorLand hold in the server rankings?
In the top 23% of all ranked servers, GatorLand is #5,189 on player hours over the last seven days.
What is the population on GatorLand?
At present, GatorLand is offline; the last sighting was 9 hours ago. The mean over the last seven days is 1 players, reaching 4 at its highest. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 2 players.
Wipe Frequency
How often does GatorLand wipe?
The record holds too few of GatorLand's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 14 hours old.
Server Overview
What is the server location for GatorLand?
There is no region published for GatorLand. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.86.233:27634 is its address.
What is the performance like on GatorLand?
The last 48 hours average 129 server fps, the low being 96. At its peak it held 118,316 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,016 MB. What players feel as lag is low fps together with a rising entity count.
GatorLand is on which Rust version?
The build is Rust network protocol 2634 and build 167584 on Linux, running on GatorLand. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of GatorLand?
No response from GatorLand. It was last seen 9 hours ago. The reported uptime puts its last restart at about 4 hours ago. 2 full days have passed with 98% uptime, 47 of 48 hours. First sighting by Rust Analytics: 10 October 2026.
Tags & Filters
What is the meaning of the tags on GatorLand?
These tags are published by GatorLand and read by the game's server browser: gmhardcore (Game mode): Hardcore rules, which are tougher; mp40 (Max players): Capacity: 40 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature GatorLand?
These Rust Analytics lists include GatorLand: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week.
Connection
What steps do I take to join GatorLand?
The console route: start Rust, press F1, enter client.connect 157.85.86.233:27634. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmhardcore,cs167584,ts0
Game
gmhardcore
mp40
ts0
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.