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RUST ANALYTICS
LIVE68,616PLY11,685SRV
QUOTE 157.85.86.38:21156 Offline checked 8h ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,110
top 59%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3000
Procedural Map · seed 618226138
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0006:0013:0021:0004:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040022:0006:0013:0021:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:13 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average54/300+18+48.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/245+44+104.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average45/1000−8−15.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average14/1000−7−33.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average56/700−39−41.0%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 618226138, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of A Shockbyte Rust Server?

In the top 59% of all ranked servers, A Shockbyte Rust Server is #13,110 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

At present, A Shockbyte Rust Server is offline; the last sighting was 8 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 0 players.

Wipe Frequency

How does A Shockbyte Rust Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 21 hours old.

Server Overview

What is the server location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.86.38:21156.

What is the performance like on A Shockbyte Rust Server?

Server fps over the last 48 hours: 206 on average, 166 at the lowest. 44,975 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,204 MB. Low fps and growing entities are the source of felt lag.

What Rust version is A Shockbyte Rust Server running?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down. The last time we saw it was 8 hours ago. The reported uptime puts its last restart at about 3 days 12 hours ago. 100% is its uptime for the last 3 full days, 72 of 72 hours. First sighting by Rust Analytics: 9 October 2026.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join A Shockbyte Rust Server?

Type client.connect 157.85.86.38:21156 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.