A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,039 top 66%
- Rank · 7d ago
- #15,857 ▲818 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 208/225 | ▼−68−24.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 126/200 | ▼−17−11.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 239/275 | ▲+33+16.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 111/200 | ▼−56−33.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 11/250 | ▼−25−69.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 103/100 | ▼−32−23.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Shockbyte Rust Server?
No gather rate is given in the name of A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
Where does A Shockbyte Rust Server sit in the rankings?
In the top 66% of all ranked servers, A Shockbyte Rust Server is #15,039 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
At present, A Shockbyte Rust Server is offline; the last sighting was 10 days 21 hours ago.
Wipe Schedule
When does A Shockbyte Rust Server schedule its wipes?
No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 22 hours old.
Server Info
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.86.90:24164 is its address.
What Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Shockbyte Rust Server?
Offline at this moment: A Shockbyte Rust Server. Last seen 10 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join A Shockbyte Rust Server?
Type client.connect 157.85.86.90:24164 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.