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RUST ANALYTICS
LIVE63,686PLY11,665SRV
QUOTE 157.85.87.113:29002 Offline checked 10h ago

A Shockbyte x Discord Production Rust Server

Players · last
1/ 40
+0+0.0%24h
2% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#13,773
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average308/325+30+10.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average295/325+59+24.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average317/350−69−17.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average272/300+69+33.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average250/350+31+14.2%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on A Shockbyte x Discord Production Rust Server?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server.

Population

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

In the top 62% of all ranked servers, A Shockbyte x Discord Production Rust Server is #13,773 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 10 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

Wipe Cycle

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 hours ago the current world was created.

Server Info

What is the server location for A Shockbyte x Discord Production Rust Server?

For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.87.113:29002.

What Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

A Shockbyte x Discord Production Rust Server is down. The last time we saw it was 10 hours ago. First sighting by Rust Analytics: 13 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to A Shockbyte x Discord Production Rust Server?

Type client.connect 157.85.87.113:29002 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.