Skip to the page
RUST ANALYTICS
LIVE74,207PLY11,571SRV
QUOTE 157.85.87.146:23324 Online checked 12m ago

S|W

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,806
top 41%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
3000
Procedural Map · seed 618226138
First seen
21 Oct 2026
no hostname published

Players

AveragePeak
00.511.5218:0023:0004:0009:0014:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040018:0023:0004:0009:0014:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average30/400−15−33.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 119 on average133/100+7+5.9%
3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 107 on average38/245−14−26.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 84 on average18/1000−5−21.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 77 on average18/700+3+20.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average226/1000+218+2667.3%

Quick answers

from the figures on this page

Map and Rules

How is S|W configured in terms of rules and settings?

The name of S|W carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on S|W?

The map on S|W is procedural, size 3,000, with seed 618226138, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does S|W sit in the rankings?

In the top 41% of all ranked servers, S|W is #8,806 on player hours over the last seven days.

What is the population on S|W?

0 of 40 slots on S|W are filled right now. The seven-day average is 0 players, with a peak of 2. At 12:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

When does S|W schedule its wipes?

No rhythm can be told for S|W yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 31 hours old.

Server Info

What is the server location for S|W?

No region is published by S|W. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.87.146:23324 is its address.

What is the performance like on S|W?

Server fps over the last 48 hours: 173 on average, 118 at the lowest. The entity count reached 46,249, covering buildings, deployables and all else in the world. Memory use peaked at 3,433 MB. What players feel as lag is low fps together with a rising entity count.

S|W runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what S|W runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of S|W?

The server is live: S|W is online. Its own uptime figure dates the last restart to roughly 7 hours ago. The earliest Rust Analytics saw it was 21 October 2026.

Tags and Rankings

What is the meaning of the tags on S|W?

Published by S|W for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature S|W?

On Rust Analytics, S|W matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join S|W?

Type client.connect 157.85.87.146:23324 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.