HMH
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,467 no region published
- Rank · 7d ago
- #14,927 ▼540 places down
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 72/300 | ▲+23+48.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 117/245 | ▲+57+93.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+4+3.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 57/1000 | ▼−12−17.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 18/1000 | ▼−16−47.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 57/700 | ▼−74−56.5% |
Quick answers
from the figures on this pageServer Rules
How is HMH configured in terms of rules and settings?
The name of HMH carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is not active.
Which map is played on HMH?
HMH uses a procedural map of size 1,500 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does HMH hold in the server rankings?
For the last seven days, HMH holds rank #15,467 on player hours, in the top – of all ranked servers.
How full is HMH?
Right now, HMH is offline; the last sighting was 23 days 11 hours ago.
Wipe Frequency
On what cycle does HMH wipe?
No rhythm can be told for HMH yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 39 days 7 hours old.
Server Details
What is the location of HMH?
For HMH, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.87.183:20905 is its address.
HMH runs which version of Rust?
The version in use at HMH: Rust network protocol 2633 and build 163207, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is HMH up, and how consistent is its uptime?
Offline at this moment: HMH. Last seen 23 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on HMH?
Published by HMH for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does HMH show up in Rust Analytics lists and filters?
On Rust Analytics, HMH matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to HMH?
The console route: start Rust, press F1, enter client.connect 157.85.87.183:20905. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.