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RUST ANALYTICS
LIVE78,398PLY11,660SRV
QUOTE 157.85.87.233:20686 Offline checked 23d ago

Zombie [PVE] 1x

1x moddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,476
top 68%
Rank · 7d ago
#15,246
230 places down
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
1x
read from the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 1256703571
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average195/300+1+0.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average185/225−21−10.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average47/1000−67−58.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−23−65.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average71/700−56−44.1%

Quick answers

from the figures on this page

Map and Rules

How is Zombie [PVE] 1x configured in terms of rules and settings?

Zombie [PVE] 1x carries its gather rate in its name: 1x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Zombie [PVE] 1x?

The map on Zombie [PVE] 1x is procedural, size 2,500, with seed 1256703571, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Zombie [PVE] 1x sit in the rankings?

For the last seven days, Zombie [PVE] 1x holds rank #15,476 on player hours, in the top 68% of all ranked servers.

How full is Zombie [PVE] 1x?

Right now, Zombie [PVE] 1x is offline; the last sighting was 23 days 10 hours ago.

Wipe Cycle

When does Zombie [PVE] 1x schedule its wipes?

No rhythm can be told for Zombie [PVE] 1x yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 30 days 22 hours old.

Server Overview

What is the location of Zombie [PVE] 1x?

No region is published by Zombie [PVE] 1x. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.87.233:20686 is its address.

What Rust version is Zombie [PVE] 1x running?

Rust network protocol 2633 and build 163794 on Linux is what Zombie [PVE] 1x runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Zombie [PVE] 1x and is it currently online?

Offline at this moment: Zombie [PVE] 1x. Last seen 23 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Zombie [PVE] 1x?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Zombie [PVE] 1x publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Zombie [PVE] 1x?

The following Rust Analytics lists feature Zombie [PVE] 1x: Modded Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

How to Join

What steps do I take to join Zombie [PVE] 1x?

The console route: start Rust, press F1, enter client.connect 157.85.87.233:20686. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.