Skip to the page
RUST ANALYTICS
LIVE49,807PLY11,519SRV
QUOTE 157.85.87.236:23726 Offline checked 9d ago

A Shockbyte Rust Server

moddedoxide
Players · last
1/ 40
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,777
top 61%
Rank · 7d ago
#6,361
7416 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 1862422565
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
67%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 28 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:16 UTC9d ago 2 – running 0
Mon 28 Sep, 13:30 UTC15d ago 2 held half 5.9 days 2
Sat 26 Sep, 09:18 UTC18d ago 2 held half 2.2 days 2
Fri 25 Sep, 14:59 UTC18d ago 3 – 0.8 days 0
Mon 21 Sep, 18:42 UTC22d ago 2 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average122/300−33−21.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average132/225+52+65.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average36/1000−33−47.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−14−57.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average30/700−68−69.3%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Shockbyte Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,500, with seed 1862422565, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 61% of all ranked servers, A Shockbyte Rust Server is #13,777 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is offline; the last sighting was 9 days 14 hours ago.

Wipe Schedule

What can you expect on wipe day for A Shockbyte Rust Server?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The crowd fell below half by day 2 when it did not hold.

When does A Shockbyte Rust Server schedule its wipes?

A Shockbyte Rust Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 23 hours.

Server Overview

Where can A Shockbyte Rust Server be found?

There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.87.236:23726.

What Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

Offline at this moment: A Shockbyte Rust Server. Last seen 9 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join A Shockbyte Rust Server?

Type client.connect 157.85.87.236:23726 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.