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RUST ANALYTICS
LIVE76,954PLY11,719SRV
QUOTE 157.85.87.251:28711 Online checked 11m ago

A Shockbyte x Discord Production Rust Server

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,310
top 33%
Rank · 7d ago
#5,843
1467 places down
Last wipe
13d ago
no schedule published
Next wipe
21d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
3500
Procedural Map · seed 1337
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 23h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW13d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average120/300+45+60.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average173/225+53+43.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average23/1000−38−62.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−11−57.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average57/700−2−3.4%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,500, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 33% of all ranked servers, A Shockbyte x Discord Production Rust Server is #7,310 on player hours over the last seven days.

How full is A Shockbyte x Discord Production Rust Server?

0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled at the moment. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 0 players.

Wipe Frequency

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

The average peak across its recent wipes is 2 players. On the latest wipe, 21 hours after the wipe, the crowd peaked.

How often does A Shockbyte x Discord Production Rust Server wipe?

A single monthly wipe is what A Shockbyte x Discord Production Rust Server runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 1 hours ago the current world was created.

Server Overview

Where can A Shockbyte x Discord Production Rust Server be found?

There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.87.251:28711.

Is A Shockbyte x Discord Production Rust Server performing well?

Server fps over the last 48 hours: 136 on average, 93 at the lowest. The entity count reached 66,060, covering buildings, deployables and all else in the world. Up to 3,883 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is A Shockbyte x Discord Production Rust Server running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?

A Shockbyte x Discord Production Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 20 hours ago. 65% is its uptime for the last 7 full days, 109 of 168 hours. First sighting by Rust Analytics: 22 September 2026.

Tags & Filters

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which A Shockbyte x Discord Production Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.87.251:28711. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.