A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,310 top 33%
- Rank · 7d ago
- #5,843 ▼1467 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- 21d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1337
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:49 UTC FW13d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 120/300 | ▲+45+60.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 173/225 | ▲+53+43.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 23/1000 | ▼−38−62.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−11−57.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 57/700 | ▼−2−3.4% |
Quick answers
from the figures on this pageServer Rules
How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 3,500, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
In the top 33% of all ranked servers, A Shockbyte x Discord Production Rust Server is #7,310 on player hours over the last seven days.
How full is A Shockbyte x Discord Production Rust Server?
0 of 40 slots on A Shockbyte x Discord Production Rust Server are filled at the moment. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 0 players.
Wipe Frequency
What happens on wipe day at A Shockbyte x Discord Production Rust Server?
The average peak across its recent wipes is 2 players. On the latest wipe, 21 hours after the wipe, the crowd peaked.
How often does A Shockbyte x Discord Production Rust Server wipe?
A single monthly wipe is what A Shockbyte x Discord Production Rust Server runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 13 days 1 hours ago the current world was created.
Server Overview
Where can A Shockbyte x Discord Production Rust Server be found?
There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.87.251:28711.
Is A Shockbyte x Discord Production Rust Server performing well?
Server fps over the last 48 hours: 136 on average, 93 at the lowest. The entity count reached 66,060, covering buildings, deployables and all else in the world. Up to 3,883 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is A Shockbyte x Discord Production Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte x Discord Production Rust Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Shockbyte x Discord Production Rust Server and is it currently online?
A Shockbyte x Discord Production Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 20 hours ago. 65% is its uptime for the last 7 full days, 109 of 168 hours. First sighting by Rust Analytics: 22 September 2026.
Tags & Filters
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which A Shockbyte x Discord Production Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to A Shockbyte x Discord Production Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.87.251:28711. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.