A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 125 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,860 top 71%
- Rank · 7d ago
- #15,472 ▼1388 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 37/200 | ▼−182−83.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 112/200 | ▼−27−19.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 242/350 | ▲+12+5.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 16/200 | ▼−115−87.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 12/250 | ▼−20−62.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 79/300 | ▼−39−33.1% |
Quick answers
from the figures on this pageRules & Settings
How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on A Shockbyte x Discord Production Rust Server?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?
In the top 71% of all ranked servers, A Shockbyte x Discord Production Rust Server is #16,860 on player hours over the last seven days.
How many players does A Shockbyte x Discord Production Rust Server have?
At present, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 14 days 14 hours ago.
Wipe Frequency
How often does A Shockbyte x Discord Production Rust Server wipe?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 8 hours.
Server Overview
What is the location of A Shockbyte x Discord Production Rust Server?
There is no region published for A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.87.68:27503.
What Rust version is A Shockbyte x Discord Production Rust Server running?
The version in use at A Shockbyte x Discord Production Rust Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?
No response from A Shockbyte x Discord Production Rust Server. It was last seen 14 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.
Tags & Filters
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Shockbyte x Discord Production Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join A Shockbyte x Discord Production Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.87.68:27503. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp125
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.