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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 157.85.88.108:26460 Online checked 12m ago

A Shockbyte Rust Server

moddedoxide
Players · last
0/ 3
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,288
top 69%
Rank · 7d ago
#7,681
7607 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1627336156
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 08:09 UTC8d ago 1 – running 1
Mon 5 Oct, 12:12 UTC8d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average187/300−25−11.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average172/225−18−9.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−1.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average42/1000−55−56.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−22−68.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average45/700−78−63.4%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 1627336156, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of A Shockbyte Rust Server?

In the top 69% of all ranked servers, A Shockbyte Rust Server is #15,288 on player hours over the last seven days.

How full is A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in now, out of 3 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does A Shockbyte Rust Server schedule its wipes?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 3 hours ago the current world was created.

Server Overview

What is the server location for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.88.108:26460.

What is the performance like on A Shockbyte Rust Server?

Server fps over the last 48 hours: 230 on average, 191 at the lowest. 47,017 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,900 MB. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167058, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is A Shockbyte Rust Server and is it currently online?

Online at this moment: A Shockbyte Rust Server. Its own uptime figure dates the last restart to roughly 6 days 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Shockbyte Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.88.108:26460. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Capacity: 3 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.