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RUST ANALYTICS
LIVE45,351PLY11,499SRV
QUOTE 157.85.88.114:22243 Offline checked 20h ago

HAZMA

vanillamoddedoxidepve
Players · last
0/ 30
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#11,952
4008 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0015:0021:0002:0008:0013:00

Hourly average and peak, UTC.

Server performance

010020030040010:0015:0021:0002:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:20 UTC8d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average132/2000−27−17.0%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average63/2000−17−21.7%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average61/200−5−7.8%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average27/100−53−66.3%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average28/200+12+69.7%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average74/100−12−14.0%

Quick answers

from the figures on this page

Map and Rules

How is HAZMA configured in terms of rules and settings?

No gather rate is given in the name of HAZMA. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on HAZMA?

A procedural map of size 3,500 with seed 50000 runs on HAZMA, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does HAZMA hold in the server rankings?

For the last seven days, HAZMA holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How many players does HAZMA have?

Right now, HAZMA is offline; the last sighting was 20 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at HAZMA?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does HAZMA schedule its wipes?

No rhythm can be told for HAZMA yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 20 hours.

Server Info

What is the location of HAZMA?

No region is published by HAZMA. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.88.114:22243 is its address.

What is the performance like on HAZMA?

The last 48 hours average 220 server fps, the low being 155. The entity count reached 66,854, covering buildings, deployables and all else in the world. The memory ceiling reached 4,013 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is HAZMA running?

The build is Rust network protocol 2634 and build 166652 on Linux, running on HAZMA. Joining requires the same protocol on your game, which Steam updates.

How reliable is HAZMA and is it currently online?

Offline at this moment: HAZMA. Last seen 20 hours ago. Its own uptime figure dates the last restart to roughly 7 days 23 hours ago. 7 full days have passed with 94% uptime, 158 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on HAZMA?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which HAZMA publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does HAZMA show up in Rust Analytics lists and filters?

These Rust Analytics lists include HAZMA: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to HAZMA?

Type client.connect 157.85.88.114:22243 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^v,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players Slot count: 30.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.