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RUST ANALYTICS
LIVE70,440PLY11,622SRV
QUOTE 157.85.88.138:28015 Offline checked 1d ago

まっくんの鯖

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,848
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1948337299
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123407:0008:0009:0011:0012:0013:00Wiped Wed 14 Oct, 07:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020007:0008:0009:0011:0012:0013:00Wiped Wed 14 Oct, 07:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 27 on average15/400−5−24.4%
2[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average15/400−9−37.5%
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average3/120−4−58.1%
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average2/120+1+100.0%
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average10/100+3+42.9%

Quick answers

from the figures on this page

Server Rules

How is まっくんの鯖 configured in terms of rules and settings?

No gather rate appears in the name of まっくんの鯖. The default group size of 8 players applies here. It runs primitive, melee, bows and spears; no firearms. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on まっくんの鯖?

The map on まっくんの鯖 is procedural, size 4,000, with seed 1948337299, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of まっくんの鯖?

For the last seven days, まっくんの鯖 holds rank #15,848 on player hours, in the top 72% of all ranked servers.

How full is まっくんの鯖?

At present, まっくんの鯖 is offline; the last sighting was 24 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does まっくんの鯖 schedule its wipes?

No rhythm can be told for まっくんの鯖 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 30 hours.

Server Details

What is the location of まっくんの鯖?

Its name points to Asia, but まっくんの鯖 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.88.138:28015 is its address.

How is the performance on まっくんの鯖?

Average server fps for the last 48 hours is 120; the floor was 120. The entity count reached 85,855, covering buildings, deployables and all else in the world. Up to 2,950 MB of memory was used. Low fps and growing entities are the source of felt lag.

まっくんの鯖 runs which version of Rust?

The version in use at まっくんの鯖: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is まっくんの鯖 and is it currently online?

Offline at this moment: まっくんの鯖. Last seen 24 hours ago. Its own uptime figure dates the last restart to roughly 5 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Server Tags

What is the meaning of the tags on まっくんの鯖?

The game's server browser reads gmprimitive (Game mode): Bows, spears and melee replace guns under primitive rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which まっくんの鯖 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does まっくんの鯖 show up in Rust Analytics lists and filters?

These Rust Analytics lists include まっくんの鯖: Modded Rust servers and Primitive Rust servers: live list. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join まっくんの鯖?

The console route: start Rust, press F1, enter client.connect 157.85.88.138:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee replace guns under primitive rules.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.