台灣服 10/01
Key statistics
the figures behind the quote- Players now
- 1/ 125 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,281 top 60%
- Rank · 7d ago
- #13,680 ▼601 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 08:37 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 32 on average | 33/100 | ▼−8−20.3% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 27 on average | 32/200 | ▪+0−0.3% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 24 on average | 29/100 | ▲+1+2.4% | |
| 4 | #10-[搞就完了]10倍/10.15新档/无权/萌新首选EA · no group limit · 23 on average | 32/100 | ▲+5+20.0% | |
| 5 | [守护]10倍/10.15新档/传送/萌新/乘风破浪EA · no group limit · 22 on average | 22/100 | ▼−2−8.0% | |
| 6 | [霸道]10000000倍-10.15日-萌新首选-稳定长久EA · no group limit · 21 on average | 28/100 | ▲+1+3.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on 台灣服 10/01?
The name of 台灣服 10/01 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on 台灣服 10/01?
A procedural map runs on 台灣服 10/01, created by the game.
Population
What position does 台灣服 10/01 hold in the server rankings?
In the top 60% of all ranked servers, 台灣服 10/01 is #14,281 on player hours over the last seven days.
What is the population on 台灣服 10/01?
At present, 台灣服 10/01 is offline; the last sighting was 14 days 4 hours ago.
Wipe Frequency
What can you expect on wipe day for 台灣服 10/01?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does 台灣服 10/01 wipe?
There are too few wipes on record for 台灣服 10/01 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 14 days 4 hours old.
Server Details
What is the location of 台灣服 10/01?
Its name points to Asia, but 台灣服 10/01 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 157.85.88.98:28015.
台灣服 10/01 runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Linux, running on 台灣服 10/01. Joining requires the same protocol on your game, which Steam updates.
How reliable is 台灣服 10/01 and is it currently online?
No response from 台灣服 10/01. It was last seen 14 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags and Rankings
How should you interpret the tags on 台灣服 10/01?
These tags are published by 台灣服 10/01 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp125 (Max players): Slot count: 125; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 台灣服 10/01?
On Rust Analytics, 台灣服 10/01 matches these lists: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
How can I connect to 台灣服 10/01?
The console route: start Rust, press F1, enter client.connect 157.85.88.98:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.