Skip to the page
RUST ANALYTICS
LIVE83,995PLY11,775SRV
QUOTE 157.85.90.129:28015 Online checked 11m ago

Madbyte's Rust Server

moddedoxide
Players · last
0/ 40
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#12,840
top 57%
Rank · 7d ago
#16,839
3999 places up
Last wipe
10d ago
no schedule published
Next wipe
3d 2h
Fri 16 Oct, 21:54 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
3500
Procedural Map · seed 2025505331
First seen
16 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0004:0007:0010:0015:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020001:0004:0007:0010:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 21:54 UTCin 3d 2h

Every other Friday at 21:54 UTC · low confidence

usual gap
14 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 3d 2hFri 16 Oct, 21:54 UTC
  2. 17d 2hFri 30 Oct, 21:54 UTC
  3. 22d 23hThu 5 Nov, 19:00 UTCFW
  4. 31d 2hFri 13 Nov, 21:54 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:54 UTC10d ago 0 – running 0
Fri 18 Sep, 22:45 UTC24d ago 1 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average127/300+49+63.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average186/245+89+92.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average82/1000−21−20.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average29/1000−15−34.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average82/200+5+6.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Madbyte's Rust Server?

The name of Madbyte's Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on Madbyte's Rust Server?

The map on Madbyte's Rust Server is procedural, size 3,500, with seed 2025505331, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Madbyte's Rust Server hold in the server rankings?

For the last seven days, Madbyte's Rust Server holds rank #12,840 on player hours, in the top 57% of all ranked servers.

What is the population on Madbyte's Rust Server?

0 of 40 slots on Madbyte's Rust Server are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.

Wipe Frequency

What happens on wipe day at Madbyte's Rust Server?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

On what cycle does Madbyte's Rust Server wipe?

The wipe rhythm at Madbyte's Rust Server is every other Friday at 21:54 UTC. On Friday 16 October at 21:54 UTC the next wipe is due. 10 days 21 hours ago the current world was created.

Server Details

Where can Madbyte's Rust Server be found?

There is no region published for Madbyte's Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.90.129:28015 is its address.

How is the performance on Madbyte's Rust Server?

Average server fps for the last 48 hours is 149; the floor was 129. At its peak it held 67,327 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,616 MB. Low fps and growing entities are the source of felt lag.

Madbyte's Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what Madbyte's Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

Is Madbyte's Rust Server up, and how consistent is its uptime?

Madbyte's Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. The last 7 full days give 45% uptime, 75 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Tags and Rankings

What is the meaning of the tags on Madbyte's Rust Server?

These tags are published by Madbyte's Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Madbyte's Rust Server?

The following Rust Analytics lists feature Madbyte's Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Madbyte's Rust Server?

Type client.connect 157.85.90.129:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.