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RUST ANALYTICS
LIVE35,758PLY11,452SRV
QUOTE 157.85.90.80:20893 Offline checked 25d ago

A Shockbyte Rust Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,456
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average218/225−58−21.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average131/200−12−8.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average240/275+34+16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average121/200−46−27.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average15/250−21−58.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average113/100−22−16.1%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map, which the game generates.

Player Count

What is the rank of A Shockbyte Rust Server?

For the last seven days, A Shockbyte Rust Server holds rank #15,456 on player hours, in the top – of all ranked servers.

What is the population on A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is offline; the last sighting was 25 days 6 hours ago.

Wipe Schedule

On what cycle does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 25 days 6 hours ago the current world was created.

Server Details

What is the server location for A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 157.85.90.80:20893 is its address.

A Shockbyte Rust Server runs which version of Rust?

Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

Offline at this moment: A Shockbyte Rust Server. Last seen 25 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Server Tags

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 157.85.90.80:20893 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.