A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 3/ 30 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 2 peak 3
- Rank
- #7,511 top 34%
- Rank · 7d ago
- #6,164 ▼1347 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 167/200 | ▲+1+0.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 88/200 | ▼−11−10.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 379/425 | ▲+88+30.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 91/200 | ▪+0−0.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−8−30.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 98/125 | ▲+25+35.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 34% of all ranked servers, A Shockbyte Rust Server is #7,511 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
Right now, A Shockbyte Rust Server is offline; the last sighting was 4 days 22 hours ago. Average players over seven days: 2; peak: 3.
Wipe Frequency
On what cycle does A Shockbyte Rust Server wipe?
No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 23 hours ago the current world was created.
Server Info
What is the server location for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.91.106:21093.
A Shockbyte Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 167231 on Linux, running on A Shockbyte Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Shockbyte Rust Server?
Offline at this moment: A Shockbyte Rust Server. Last seen 4 days 22 hours ago. 4% is its uptime for the last 7 full days, 7 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join A Shockbyte Rust Server?
The console route: start Rust, press F1, enter client.connect 157.85.91.106:21093. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp30
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.