A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 2/ 40 5% full
- Change · 24h
- ▲+2 no reading a day ago
- 7-day average
- 2 peak 3
- Rank
- #7,286 top 33%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- 3500 Procedural Map · seed 983626492
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:16 UTC6h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average | 177/200 | ▼−24−12.0% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 315 on average | 297/300 | ▼−166−35.9% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 312 on average | 127/200 | ▲+2+1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 300 on average | 137/200 | ▲+20+16.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average | 489/550 | ▲+465+1937.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 256 on average | 167/250 | ▲+36+27.8% |
Quick answers
from the figures on this pageServer Rules
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,500 with seed 983626492, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of A Shockbyte Rust Server?
For the last seven days, A Shockbyte Rust Server holds rank #7,286 on player hours, in the top 33% of all ranked servers.
What is the population on A Shockbyte Rust Server?
On A Shockbyte Rust Server, 2 players are in now, out of 40 slots. The seven-day average is 2 players, with a peak of 3. At 03:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Schedule
How often does A Shockbyte Rust Server wipe?
No rhythm can be told for A Shockbyte Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 hours old.
Server Details
What is the server location for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.91.127:24377.
How is the performance on A Shockbyte Rust Server?
The last 48 hours average 177 server fps, the low being 42. The entity count reached 68,031, covering buildings, deployables and all else in the world. Up to 3,059 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is A Shockbyte Rust Server running?
The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Shockbyte Rust Server and is it currently online?
A Shockbyte Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 7 minutes ago. 15 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join A Shockbyte Rust Server?
Type client.connect 157.85.91.127:24377 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.