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RUST ANALYTICS
LIVE56,946PLY11,604SRV
QUOTE 157.85.91.127:26453 Offline checked 30d ago

RU HUQQA MOSCOW

weekly wipes vanillamoddedoxide
Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,104
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
56d ago
weekly schedule
Next wipe
6d 5h
Wed 21 Oct, 03:24 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipeWednesday 21 October, 03:24 UTCin 6d 5h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average65/225+24+59.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.9%
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average12/200+3+32.1%
4[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 24 on average10/175+3+34.8%
5TRAVELER SOLO [MAX 1] Wipe 12.10EU · no group limit · weekly · 20 on average19/100+5+32.6%
6Arcane Rust #4 - NoLimit Modded | TP | Kits | MagicEU · groups of 8+ · weekly · 11 on average0/100+0

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RU HUQQA MOSCOW?

No gather rate appears in the name of RU HUQQA MOSCOW. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

Which map is played on RU HUQQA MOSCOW?

A procedural map runs on RU HUQQA MOSCOW, created by the game.

Activity

Where does RU HUQQA MOSCOW sit in the rankings?

For the last seven days, RU HUQQA MOSCOW holds rank #15,104 on player hours, in the top – of all ranked servers.

How full is RU HUQQA MOSCOW?

Right now, RU HUQQA MOSCOW is offline; the last sighting was 30 days 14 hours ago.

Wipe Cycle

When does RU HUQQA MOSCOW schedule its wipes?

From weekly: 7 days after its last wipe, the next wipe at RU HUQQA MOSCOW is estimated. On Wednesday 21 October at 03:24 UTC the next wipe is due. Its world now is 56 days 18 hours old. Its tags state a wipe every week.

Server Overview

What is the location of RU HUQQA MOSCOW?

No region tag is published by RU HUQQA MOSCOW, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.91.127:26453 is its address.

RU HUQQA MOSCOW is on which Rust version?

The build is Rust network protocol 2632 and build 161125 on Linux, running on RU HUQQA MOSCOW. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RU HUQQA MOSCOW?

No response from RU HUQQA MOSCOW. It was last seen 30 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RU HUQQA MOSCOW?

These tags are published by RU HUQQA MOSCOW and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does RU HUQQA MOSCOW show up in Rust Analytics lists and filters?

These Rust Analytics lists include RU HUQQA MOSCOW: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Joining the Server

How can I connect to RU HUQQA MOSCOW?

Type client.connect 157.85.91.127:26453 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,^w,^v,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs161125
Build It runs build 161125.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.