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RUST ANALYTICS
LIVE50,277PLY11,563SRV
QUOTE 157.85.91.138:29090 Offline checked 8d ago

Shockbyte Test Server

Players · last
0/ 16
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 16
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,993
top 71%
Rank · 7d ago
#16,839
846 places up
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average260/300+65+33.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average194/250+47+31.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average416/425+10+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average187/225+32+20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average27/250−3−9.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average196/300+63+47.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Shockbyte Test Server?

No gather rate appears in the name of Shockbyte Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Shockbyte Test Server?

Shockbyte Test Server uses a procedural map of size 1,500 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does Shockbyte Test Server sit in the rankings?

In the top 71% of all ranked servers, Shockbyte Test Server is #15,993 on player hours over the last seven days.

What is the population on Shockbyte Test Server?

At present, Shockbyte Test Server is offline; the last sighting was 8 days 9 hours ago.

Wipe Schedule

How often does Shockbyte Test Server wipe?

There are too few wipes on record for Shockbyte Test Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 35 days 7 hours old.

Server Info

What is the location of Shockbyte Test Server?

For Shockbyte Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.91.138:29090.

Shockbyte Test Server is on which Rust version?

The version in use at Shockbyte Test Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Shockbyte Test Server and is it currently online?

No response from Shockbyte Test Server. It was last seen 8 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Shockbyte Test Server?

These tags are published by Shockbyte Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Shockbyte Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Shockbyte Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Shockbyte Test Server?

The console route: start Rust, press F1, enter client.connect 157.85.91.138:29090. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp16
Max players Capacity: 16 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.