A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 40 2% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,590 top 34%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 14 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 246/275 | ▲+51+26.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 184/200 | ▲+37+24.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 447/475 | ▲+41+10.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 162/200 | ▲+7+4.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▼−4−13.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 192/275 | ▲+59+44.2% |
Quick answers
from the figures on this pageMap and Rules
How is A Shockbyte Rust Server configured in terms of rules and settings?
No gather rate is given in the name of A Shockbyte Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,000, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of A Shockbyte Rust Server?
In the top 34% of all ranked servers, A Shockbyte Rust Server is #7,590 on player hours over the last seven days.
How full is A Shockbyte Rust Server?
1 of 40 slots on A Shockbyte Rust Server are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 1 players.
Wipe Cycle
On what cycle does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 days.
Server Overview
Where can A Shockbyte Rust Server be found?
For A Shockbyte Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 157.85.91.51:26086 is its address.
What is the performance like on A Shockbyte Rust Server?
Average server fps for the last 48 hours is 157; the floor was 91. The entity count reached 48,816, covering buildings, deployables and all else in the world. Up to 3,384 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is A Shockbyte Rust Server running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte Rust Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 58 minutes ago. 4 full days have passed with 89% uptime, 85 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.
Tags & Filters
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to A Shockbyte Rust Server?
Type client.connect 157.85.91.51:26086 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.