Skip to the page
RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 157.85.92.129:29908 Online checked 11m ago

A Shockbyte Rust Server

Players · last
0/ 2
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,609
top 39%
Rank · 7d ago
#11,994
3385 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
9
player hours, last seven days
Map
2800
Procedural Map · seed 50000
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:23 UTC12d ago 1 – running 1
Mon 28 Sep, 19:30 UTC15d ago 1 – 3.3 days 1
Mon 28 Sep, 02:24 UTC16d ago 1 – 0.7 days 1
Sun 27 Sep, 17:42 UTC16d ago 1 – 0.4 days 0
Sat 26 Sep, 22:15 UTC17d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/225−50−22.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average124/200−15−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average238/275+8+3.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average99/200−32−24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/100−20−17.1%

Quick answers

from the figures on this page

Map and Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 2,800 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does A Shockbyte Rust Server hold in the server rankings?

In the top 39% of all ranked servers, A Shockbyte Rust Server is #8,609 on player hours over the last seven days.

How many players does A Shockbyte Rust Server have?

0 of 2 slots on A Shockbyte Rust Server are filled right now. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 2 players.

Wipe Schedule

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 3 hours old.

Server Overview

Where can A Shockbyte Rust Server be found?

No region is published by A Shockbyte Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 157.85.92.129:29908 is its address.

What is the performance like on A Shockbyte Rust Server?

Server fps over the last 48 hours: 185 on average, 1 at the lowest. The entity count reached 40,873, covering buildings, deployables and all else in the world. Up to 3,819 MB of memory was used. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Shockbyte Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Shockbyte Rust Server?

The server is live: A Shockbyte Rust Server is online. Its own uptime figure dates the last restart to roughly 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 26 September 2026.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join A Shockbyte Rust Server?

Type client.connect 157.85.92.129:29908 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.