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RUST ANALYTICS
LIVE34,224PLY11,451SRV
QUOTE 157.85.92.139:27052 Online checked 11m ago

A Shockbyte Rust Server

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#15,970
58 places up
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
28 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:05 UTC3d ago 0 – running 0
Mon 28 Sep, 16:40 UTC16d ago 2 halved by day 3 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−51−28.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average72/200−24−25.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average399/475+92+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average92/200−13−12.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average17/250+0−2.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average86/125+13+17.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

For the last seven days, A Shockbyte Rust Server holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How full is A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Schedule

How does A Shockbyte Rust Server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 3 when it did not hold.

How often does A Shockbyte Rust Server wipe?

There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 days 6 hours ago the current world was created.

Server Details

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.92.139:27052.

How is the performance on A Shockbyte Rust Server?

Server fps over the last 48 hours: 188 on average, 142 at the lowest. The entity count reached 48,621, covering buildings, deployables and all else in the world. The memory ceiling reached 3,560 MB. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server is on which Rust version?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

A Shockbyte Rust Server is up. It is taking players now. 3 days 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 28 September 2026.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?

On Rust Analytics, A Shockbyte Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 157.85.92.139:27052. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.