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RUST ANALYTICS
LIVE97,742PLY11,678SRV
QUOTE 157.85.92.206:24131 Online checked 14m ago

SDFC

moddedoxide
Players · last
0/ 40
−1−100.0%24h
0% full
Day range 0 2
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 4
Rank
#3,926
top 18%
Rank · 7d ago
#3,561
365 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
102
player hours, last seven days
Map
3000
Procedural Map · seed 391469169
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:07 UTC FW13d ago 4 – running 0
Wed 30 Sep, 19:51 UTC14d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average146/300−8−5.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average196/225+7+3.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average25/1000−10−28.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average25/700−37−59.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average457/1000+444+3349.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on SDFC?

No gather rate is given in the name of SDFC. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.

What is the current map on SDFC?

SDFC uses a procedural map of size 3,000 with seed 391469169, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does SDFC hold in the server rankings?

For the last seven days, SDFC holds rank #3,926 on player hours, in the top 18% of all ranked servers.

How many players does SDFC have?

0 of 40 slots on SDFC are filled at the moment. Average players over seven days: 1; peak: 4. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 2 players.

Wipe Cycle

What can you expect on wipe day for SDFC?

An average of 3 players marked the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd reached its peak.

When does SDFC schedule its wipes?

No rhythm can be told for SDFC yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 18 hours old.

Server Details

What is the server location for SDFC?

For SDFC, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.92.206:24131.

What is the performance like on SDFC?

The last 48 hours average 163 server fps, the low being 57. The entity count reached 52,840, covering buildings, deployables and all else in the world. Up to 4,064 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is SDFC running?

The build is Rust network protocol 2634 and build 167398 on Linux, running on SDFC. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SDFC and is it currently online?

SDFC is up. It is taking players now. Its own uptime figure dates the last restart to roughly 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.

Server Tags

What is the meaning of the tags on SDFC?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which SDFC publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

SDFC appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include SDFC: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to SDFC?

Type client.connect 157.85.92.206:24131 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.