Ruthless Rust 2x | SOLO/DUO | BIWEEKLY
Key statistics
the figures behind the quote- Players now
- 0/ 75 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,903 top 44%
- Rank · 7d ago
- #7,082 ▼2821 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 5 player hours, last seven days
- Map
- 3000 Procedural Map · seed 50000
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:21 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 652 on average | 313/400 | ▼−44−12.2% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 426 on average | 273/325 | ▲+41+17.5% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average | 210/500 | ▲+59+39.4% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 292 on average | 27/1000 | ▼−30−52.4% | |
| 5 | Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average | 10/100 | ▲+2+26.3% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 258 on average | 148/300 | ▲+30+25.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
A gather rate of 2x appears in the name of Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
What is the current map on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY uses a procedural map of size 3,000 with seed 50000, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY hold in the server rankings?
For the last seven days, Ruthless Rust 2x | SOLO/DUO | BIWEEKLY holds rank #9,903 on player hours, in the top 44% of all ranked servers.
What is the population on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
0 of 75 slots on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY are filled right now. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.
Wipe Schedule
What can you expect on wipe day for Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 2 hours after the wipe, the crowd peaked.
On what cycle does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY wipe?
The record holds too few of Ruthless Rust 2x | SOLO/DUO | BIWEEKLY's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 2 hours.
Server Overview
Where can Ruthless Rust 2x | SOLO/DUO | BIWEEKLY be found?
There is no region published for Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.92.94:28015.
How is the performance on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
Average server fps for the last 48 hours is 168; the floor was 126. 49,530 entities is the maximum carried: buildings, deployables and everything else. Up to 3,543 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Ruthless Rust 2x | SOLO/DUO | BIWEEKLY runs which version of Rust?
The version in use at Ruthless Rust 2x | SOLO/DUO | BIWEEKLY: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Ruthless Rust 2x | SOLO/DUO | BIWEEKLY up, and how consistent is its uptime?
The server is live: Ruthless Rust 2x | SOLO/DUO | BIWEEKLY is online. Its own uptime figure dates the last restart to roughly 11 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 1 October 2026.
Server Tags
How should you interpret the tags on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
Published by Ruthless Rust 2x | SOLO/DUO | BIWEEKLY for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
These Rust Analytics lists include Ruthless Rust 2x | SOLO/DUO | BIWEEKLY: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
How can I connect to Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?
Type client.connect 157.85.92.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://novagaming.network/.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.