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RUST ANALYTICS
LIVE81,760PLY11,698SRV
QUOTE 157.85.93.252:29060 Offline checked 2d ago

MarkTRust's Monkey Hole

vanillamoddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,709
808 places up
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:14 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 107 on average205/999−24−10.3%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average69/999+1+2.0%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average41/150+2+4.7%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average34/100+19+124.2%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average40/100−16−28.0%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 20 on average14/100−12−47.0%

Quick answers

from the figures on this page

Rules & Settings

How is MarkTRust's Monkey Hole configured in terms of rules and settings?

No gather rate appears in the name of MarkTRust's Monkey Hole. The default group size of 8 players applies here. It runs combat training, practice for aim and PvP, with loot provided. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on MarkTRust's Monkey Hole?

The map on MarkTRust's Monkey Hole is procedural, size 3,000, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does MarkTRust's Monkey Hole hold in the server rankings?

In the top 71% of all ranked servers, MarkTRust's Monkey Hole is #15,901 on player hours over the last seven days.

What is the population on MarkTRust's Monkey Hole?

Right now, MarkTRust's Monkey Hole is offline; the last sighting was 2 days 14 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does MarkTRust's Monkey Hole handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does MarkTRust's Monkey Hole schedule its wipes?

There are too few wipes on record for MarkTRust's Monkey Hole to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 2 hours old.

Server Info

Where can MarkTRust's Monkey Hole be found?

No region is published by MarkTRust's Monkey Hole. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 157.85.93.252:29060.

What Rust version is MarkTRust's Monkey Hole running?

Rust network protocol 2634 and build 167398 on Linux is what MarkTRust's Monkey Hole runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is MarkTRust's Monkey Hole and is it currently online?

Offline at this moment: MarkTRust's Monkey Hole. Last seen 2 days 14 hours ago. 7 full days have passed with 73% uptime, 122 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on MarkTRust's Monkey Hole?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^c (Creative): No gathering here: build what you want in sandbox mode; ^d (Combat training): Loot is handed over for aim and PvP practice; ^k (Build server): Practise base building and try out designs; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which MarkTRust's Monkey Hole publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does MarkTRust's Monkey Hole show up in Rust Analytics lists and filters?

On Rust Analytics, MarkTRust's Monkey Hole matches these lists: Modded Rust servers, Rust aim training servers, Rust build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join MarkTRust's Monkey Hole?

Type client.connect 157.85.93.252:29060 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^d
Combat training Loot is handed over for aim and PvP practice.
^k
Build server Practise base building and try out designs.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.